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		<title>84PCSE:BCALLs:55BD - Revision history</title>
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		<updated>2026-06-02T03:47:01Z</updated>
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	<entry>
		<id>https://wikiti.brandonw.net/index.php?title=84PCSE:BCALLs:55BD&amp;diff=10177&amp;oldid=prev</id>
		<title>FloppusMaximus: IHorizLine</title>
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				<updated>2013-10-20T02:50:13Z</updated>
		
		<summary type="html">&lt;p&gt;IHorizLine&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:84PCSE:BCALLs:By Name|IHorizLine]] [[Category:84PCSE:BCALLs:By Name:Drawing|IHorizLine]] [[Category:84PCSE:BCALLs:By Address|55BD - IHorizLine]]&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
'''Unofficial Name:''' IHorizLine&lt;br /&gt;
&lt;br /&gt;
'''BCALL Address:''' 55BDh&lt;br /&gt;
&lt;br /&gt;
Draw a horizontal line.&lt;br /&gt;
&lt;br /&gt;
=== Inputs ===&lt;br /&gt;
* DE = X coordinate of left end of line&lt;br /&gt;
* HL = X coordinate of right end of line; must be greater than or equal to DE&lt;br /&gt;
* C = Y coordinate (from bottom of screen)&lt;br /&gt;
* A = 1 to use the current foreground color, or 4 to copy pixels from the graph buffer&lt;br /&gt;
* ([[84PCSE:RAM:A038|penFGColor]]) = RGB color to draw (if A = 1)&lt;br /&gt;
* ([[84PCSE:RAM:A03A|penFGColorIndex]]) = Color index to store in graph buffer (if A = 1)&lt;br /&gt;
* [[84PCSE:Flags:2B#Bit_2|fullScrnDraw, (iy + apiFlg4)]] = 1 to use LCD coordinates; 0 to use graph coordinates&lt;br /&gt;
* [[84PCSE:Flags:02#Bit_1|plotLoc, (iy + plotFlags)]] = 1 to draw to LCD only; 0 to draw to LCD and graph buffer&lt;br /&gt;
&lt;br /&gt;
=== Outputs ===&lt;br /&gt;
''None''&lt;br /&gt;
&lt;br /&gt;
=== Destroys ===&lt;br /&gt;
* Interrupts disabled&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
This routine is analogous to calling [[84PCSE:BCALLs:47CE|IPoint]] several times for a horizontal row of pixels, but somewhat faster.  Like IPoint, A may either be 1 (to draw with the current foreground color), or 4 (to copy pixels from the graph buffer to the LCD.)  The other IPoint operations are not supported.&lt;br /&gt;
&lt;br /&gt;
Unlike IPoint, this routine does not check that the input coordinates are valid (i.e., within the bounds of the LCD or graph buffer); passing invalid coordinates may have strange effects.&lt;/div&gt;</summary>
		<author><name>FloppusMaximus</name></author>	</entry>

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