Difference between revisions of "Z80 Routines:Math:Division"
(I'm just going to assume Rounded 16/8 was also broken.) |
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Line 41: | Line 41: | ||
add hl, hl | add hl, hl | ||
rla | rla | ||
+ | jr c, $+5 | ||
cp c | cp c | ||
jr c, $+4 | jr c, $+4 | ||
+ | |||
sub c | sub c | ||
inc l | inc l | ||
Line 87: | Line 89: | ||
rl e | rl e | ||
rla | rla | ||
+ | jr c, $+5 | ||
cp d | cp d | ||
jr c, $+4 | jr c, $+4 | ||
+ | |||
sub d | sub d | ||
inc l | inc l | ||
Line 111: | Line 115: | ||
rl d | rl d | ||
rla | rla | ||
+ | jr c, $+5 | ||
cp c | cp c | ||
jr c, $+4 | jr c, $+4 | ||
+ | |||
sub c | sub c | ||
inc l | inc l | ||
Line 119: | Line 125: | ||
ret | ret | ||
+ | </nowiki> | ||
+ | == 32/16 division == | ||
+ | |||
+ | The following routine divides acix by de and places the quotient in acix and the remainder in hl | ||
+ | |||
+ | <nowiki> | ||
+ | Div32By16: | ||
+ | ; IN: ACIX=dividend, DE=divisor | ||
+ | ; OUT: ACIX=quotient, DE=divisor, HL=remainder, B=0 | ||
+ | ld hl,0 | ||
+ | ld b,32 | ||
+ | Div32By16_Loop: | ||
+ | add ix,ix | ||
+ | rl c | ||
+ | rla | ||
+ | adc hl,hl | ||
+ | jr c,Div32By16_Overflow | ||
+ | sbc hl,de | ||
+ | jr nc,Div32By16_SetBit | ||
+ | add hl,de | ||
+ | djnz Div32By16_Loop | ||
+ | ret | ||
+ | Div32By16_Overflow: | ||
+ | or a | ||
+ | sbc hl,de | ||
+ | Div32By16_SetBit: | ||
+ | .db $DD,$2C ; inc ixl, change to inc ix to avoid undocumented | ||
+ | djnz Div32By16_Loop | ||
+ | ret | ||
</nowiki> | </nowiki> | ||
Revision as of 04:11, 15 March 2017
Contents
Introduction
All these routines use the restoring division algorithm, adapted to the z80 architecture to maximize speed. They can easily be unrolled to gain some speed.
8/8 division
The following routine divides d by e and places the quotient in d and the remainder in a
div_d_e: xor a ld b, 8 _loop: sla d rla cp e jr c, $+4 sub e inc d djnz _loop ret
16/8 division
The following routine divides hl by c and places the quotient in hl and the remainder in a
div_hl_c: xor a ld b, 16 _loop: add hl, hl rla jr c, $+5 cp c jr c, $+4 sub c inc l djnz _loop ret
16/16 division
The following routine divides ac by de and places the quotient in ac and the remainder in hl
div_ac_de: ld hl, 0 ld b, 16 _loop: sll c rla adc hl, hl sbc hl, de jr nc, $+4 add hl, de dec c djnz _loop ret
24/8 division
The following routine divides ehl by d and places the quotient in ehl and the remainder in a
div_ehl_d: xor a ld b, 24 _loop: add hl, hl rl e rla jr c, $+5 cp d jr c, $+4 sub d inc l djnz _loop ret
32/8 division
The following routine divides dehl by c and places the quotient in dehl and the remainder in a
div_dehl_c: xor a ld b, 32 _loop: add hl, hl rl e rl d rla jr c, $+5 cp c jr c, $+4 sub c inc l djnz _loop ret
32/16 division
The following routine divides acix by de and places the quotient in acix and the remainder in hl
Div32By16: ; IN: ACIX=dividend, DE=divisor ; OUT: ACIX=quotient, DE=divisor, HL=remainder, B=0 ld hl,0 ld b,32 Div32By16_Loop: add ix,ix rl c rla adc hl,hl jr c,Div32By16_Overflow sbc hl,de jr nc,Div32By16_SetBit add hl,de djnz Div32By16_Loop ret Div32By16_Overflow: or a sbc hl,de Div32By16_SetBit: .db $DD,$2C ; inc ixl, change to inc ix to avoid undocumented djnz Div32By16_Loop ret
Rounded 16/8 division
The following routine divides hl by c and places the rounded quotient in hl and twice the prerounded remainder in a.
RoundHL_Div_C: xor a ld b, 16 _loop: add hl, hl rla jr c, $+5 cp c jr c, $+4 sub c inc l djnz _loop ;This part is the rounding add a,a cp c ret c inc hl ret