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- * Bubble Bobble ~ Dan "dwedit" Weiss ~ http://www.ticalc.org/archives/files/fileinfo/235/23536.html4 KB (526 words) - 21:01, 27 July 2011
- ...assume interrupts are enabled and halt (Yahtzee) may crash.--[[User:Dwedit|Dwedit]] 19:56, 26 Apr 2005 (PDT)5 KB (786 words) - 12:49, 25 October 2009
- * [http://www.dwedit.org/ Dwedit's Website]5 KB (702 words) - 18:01, 2 February 2015
- ...gory, or should they appear in the parent category as well?--[[User:Dwedit|Dwedit]] 13:28, 28 Mar 2005 (PST)2 KB (388 words) - 02:17, 25 October 2009
- ...ith the redirect here, it's not showing the subcategories! --[[User:Dwedit|Dwedit]] 10:31, 28 Mar 2005 (PST) * tilemappers of jim_e and dwedit2 KB (236 words) - 10:00, 5 November 2009
- ; dwedit's bub_font routine modified with3 KB (427 words) - 15:13, 26 October 2009
- ;Code by Dwedit. Font based on TI's small font.5 KB (493 words) - 15:14, 26 October 2009
- * Dwedit's large include file9 KB (1,395 words) - 13:58, 20 April 2010
- * Dwedit for sharing in MaxCoderz the "Better else" trick with JP NZ34 KB (5,809 words) - 15:15, 4 October 2020
- ...od of the TI scene, having made ASHELL83, and other games. --[[User:Dwedit|Dwedit]] 04:03, 2 February 2010 (UTC)2 KB (326 words) - 21:03, 1 February 2010