Search results

From WikiTI
Jump to: navigation, search

Page title matches

  • [[Category:Z80 Routines:Sort|Quicksort]] [[Category:Z80 Routines:Data|Quicksort]]
    0 members (0 subcategories, 0 files) - 07:02, 13 November 2010

Page text matches

  • [[Category:Z80 Routines:Graphic|FastCopyToLCD]][[Category:Z80 Routines|FastCopyToLCD]] ...on some calculators due to manufacturing defects. Before using any of the routines below, read the safecopy section below.''
    12 KB (1,458 words) - 15:17, 26 October 2009
  • [[Category:Z80 Routines:Graphic|Bub_font]] [[Category:Z80 Routines|Bub_font]]
    5 KB (493 words) - 15:14, 26 October 2009
  • [[Category:Z80 Routines:Graphic|Put8xBsprite]][[Category:Z80 Routines|Put8xBsprite]] LD B, E ; Advance image data pointer
    7 KB (910 words) - 06:01, 16 May 2010
  • ...e your game smaller to fit on the calculator. Examples: consuming graphics/data programs and graphics code of mapping, grayscale and 3D graphics. Generally good algorithms on z80 use registers in a appropriate form.
    34 KB (5,809 words) - 15:15, 4 October 2020
  • [[Category:Z80 Routines:Graphic|Put16xBsprite]][[Category:Z80 Routines|Put16xBsprite]] push de ;now save sprite data
    4 KB (727 words) - 06:03, 16 May 2010
  • [[Category:Z80 Routines:Graphic|LineDraw]] [[Category:Z80 Routines|LineDraw]]
    6 KB (1,129 words) - 21:49, 30 July 2010
  • [[Category:Z80 Routines:Graphic|PutLargeSprite]] [[Category:Z80 Routines|PutLargeSprite]]
    9 KB (1,308 words) - 02:15, 25 June 2010
  • [[Category:Z80 Routines:Sort|Quicksort]] [[Category:Z80 Routines:Data|Quicksort]]
    0 members (0 subcategories, 0 files) - 07:02, 13 November 2010
  • ...calculator was the TI-81, released in 1990. The TI-81 was also TI's first Z80-based graphing calculator. It provided full scientific calculator functiona ...n 1996. The TI-83 featured complex numbers, graphing of both equations and data, custom number lists, improved matrix operations, an even more sophisticate
    10 KB (1,648 words) - 02:24, 4 June 2015
  • ...handler now saves and restores IY, so you can use IY depending on what OS routines you want that may depend on IY. ...ver location suits your program. (However, you can still simply place your Z80 mode code in 'safeRAM' locations in the first 64 K of RAM.)
    4 members (0 subcategories, 0 files) - 10:45, 25 June 2017

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)